For this art, I use anything and everything at my disposal. Photoshop (using the help of a Wacom tablet), Cinema4D, 3DS Max, Terragen, as well as an 8-megapixel C8080WZ Olympus and 2.1-megapixel HP Photosmart 635 for photographs.

- Digital/hand drawings..
- Digital character models and textures..
- Terragen landscapes..
- Realtime 3D environments..
- Misc. 3D renderings..
- Photography..

Digital/hand drawings:

Enchanted Treestump - Photoshop, graphics tablet.

Fiiruea - Photoshop, graphics tablet.

Floating Stump - Photoshop, graphics tablet.

Mossy Log - Photoshop, graphics tablet.

Sad Tree - Photoshop, graphics tablet.

Mushroom - Paper, pencil, (photoshop for DOF and tinting).

Girl 1 - The Tab, graphics tablet, Photoshop.

Girl 2 - The Tab, graphics tablet, Photoshop.

Head - Photoshop, graphics tablet.

Three Birds - Pen, arm (it's an arm doodle).


Digital character models and textures:

Untitled guy (work in progress) - 3DS Max, Photoshop.

Untitled guy (work in progress) - 3DS Max, Photoshop.

Untitled guy texture (work in progress) - Photoshop.

Alien Doggy Guy - 3DS Max, Photoshop.

Alien Doggy Guy texture - Photoshop (original is 1024x1024).

Alien Doggy Guy texture - Photoshop (original is 1024x1024).

Alien Doggy Guy texture - Photoshop.

Toreador (texture only) - Photoshop, 3DS Max (made for POZ 2002 E3 demo, mentioned in resume).

Toreador (texture only) - Photoshop, 3DS Max (made for POZ 2002 E3 demo, mentioned in resume).

Tinkitu Badass Frog - 3DS Max, Photoshop, rendered in Cinema4D.


Terragen landscapes:

Breaking Through - Terragen.

Poisonous River - Terragen, Cinema4D, Photoshop.

Floating Island - Terragen, Cinema4D, Photoshop.

Hanging Rock - Terragen.

Mountain Pond - Terragen.

Red River - Terragen.

Sand Variations - Terragen, World Machine.

Where The Sky Meets The Land - Terragen.

Oddity - Terragen, Photoshop.


Realtime 3D environments:

Canyon Duel - 3DS Max, Q3Radiant, Q3MAP2, Photoshop.

Canyon Duel - 3DS Max, Q3Radiant, Q3MAP2, Photoshop.

Canyon Duel - 3DS Max, Q3Radiant, Q3MAP2, Photoshop.

Canyon Duel textures - Photoshop, 3DS Max.

Gates (unfinished) - Q3Radiant, Q3MAP2, Photoshop.

Gates (unfinished) - Q3Radiant, Q3MAP2, Photoshop.

Gates (unfinished) - Q3Radiant, Q3MAP2, Photoshop.

Gates (unfinished) - Q3Radiant, Q3MAP2, Photoshop (tub in 3DS Max).

Gates (unfinished) - Q3Radiant, Q3MAP2, Photoshop.

Gates (unfinished) - Q3Radiant, Q3MAP2, Photoshop.

One Way - Q3Radiant, Photoshop.

One Way - Q3Radiant, Photoshop.

One Way - Q3Radiant, Photoshop.

POZ Arena (textures only) - Photoshop, 3DS Max (made for POZ 2002 E3 demo, in-house engine, mentioned in resume).

POZ Arena (textures only) - Photoshop, 3DS Max (made for POZ 2002 E3 demo, in-house engine, mentioned in resume).

POZ Arena (textures only) - Photoshop, 3DS Max (made for POZ 2002 E3 demo, in-house engine, mentioned in resume).

Qui A Croqué La Lune? 2 - Photoshop, 3DS Max (screenshots taken in-engine, mentioned in resume).

Qui A Croqué La Lune? 2 - Photoshop, 3DS Max (screenshots taken in-engine, mentioned in resume).

Qui A Croqué La Lune? 2 - Photoshop, 3DS Max (screenshots taken in-engine, mentioned in resume).

Qui A Croqué La Lune? 2 (except mushrooms) - Photoshop, 3DS Max (screenshots taken in-engine, mentioned in resume).

Qui A Croqué La Lune? 2 - Photoshop, 3DS Max (screenshots taken in-engine, mentioned in resume).

Qui A Croqué La Lune? 2 - Photoshop, 3DS Max (screenshots taken in-engine, mentioned in resume).

Qui A Croqué La Lune? 2 - Photoshop, 3DS Max (screenshots taken in-engine, mentioned in resume).

Qui A Croqué La Lune? 2 - Photoshop, 3DS Max (screenshots taken in-engine, mentioned in resume).

Qui A Croqué La Lune? 2 - Photoshop, 3DS Max (screenshots taken in-engine, mentioned in resume).

Qui A Croqué La Lune? 2 - Photoshop, 3DS Max (screenshots taken in-engine, mentioned in resume).


Misc. 3D renderings:

Bee - Cinema4D, Photoshop.

Flying Thing - Cinema4D, Photoshop.

Hourglass - Cinema4D, Photoshop.

Sad Stump - 3DS Max, Photoshop.


Photography:

Glass Dream - 8MP Olympus C8080WZ.

5AM Sunrise - 2.1MP HP PhotoSmart 635.

Black and White Sunset - 8MP Olympus C8080WZ, Photoshop.

Cityline Paronama - 8MP Olympus C8080WZ.

Experiments With Contrast 1 - 2.1MP HP PhotoSmart 635, Photoshop.

Experiments With Contrast 2 - 2.1MP HP PhotoSmart 635, Photoshop.

Experiments With Contrast 3 - 2.1MP HP PhotoSmart 635, Photoshop.

Experiments With Contrast 4 - 2.1MP HP PhotoSmart 635, Photoshop.

Experiments With Contrast 5 - 2.1MP HP PhotoSmart 635, Photoshop.

Experiments With Contrast 6 - 2.1MP HP PhotoSmart 635, Photoshop.

Forest Spirit - Some friggin disposable.

Icy Tree - 2.1MP HP PhotoSmart 635.

Light Bulb Refugees - 2.1MP HP PhotoSmart 635.

Looming Clouds - 8MP Olympus C8080WZ, Photoshop.

Rocky Air - Some disposable.

City Night Lights - 8MP Olympus C8080WZ.

Frosted Window - 2.1MP HP PhotoSmart 635.

Golden Sky - 2.1MP HP PhotoSmart 635, home-made lens.

Icy Teeth - 2.1MP HP PhotoSmart 635.

Frozen Steeple - 2.1MP HP PhotoSmart 635, Photoshop.

Glass In A Life House 1 - 2.1MP HP PhotoSmart 635.

Glass In A Life House 2 - 2.1MP HP PhotoSmart 635.

Glass In A Life House 3 - 2.1MP HP PhotoSmart 635.

I Love Golden Blue - 8MP Olympus C8080WZ.

Pink Is Everywhere - 8MP Olympus C8080WZ, Photoshop.

Janitor Sunset - 8MP Olympus C8080WZ.

Copper Dome - 8MP Olympus C8080WZ, Photoshop.

Infrared Trees - 8MP Olympus C8080WZ, 58mm red filter (25).


copyright 1999 / 2006 Etienne Blythe